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Tetris Didn't Triumph at This Gaming Ceremony — Another Award Type Might Solve This

Whenever a major awards ceremony approaches, one notices a clamor for introducing fresh award types to honor overlooked contributions and satisfy the passions of enthusiasts who have specialized interests.

Another commentator made the case advocating for terror-themed awards. It would be amazing. Equally deserving are board games, this being a passionate advocate's mission. However, I must insist when I prioritize because like all single-minded supporters, I have a cast-iron argument backing this proposal is the most urgent and significant. This is the request: We need a category for puzzle games.

Categorizing Game Types

Categorizing art by genre isn't exact; it remains highly personal, and typically spark debates concluding with vague boundaries. There’s a reason film award organizations steer clear of genre categories. Yet it remains an unavoidable compromise for the industry of gaming, that demonstrate such variety they barely qualify one unified medium.

For comprehensive acknowledgment of interactive entertainment excellence to receive acknowledgment, while allowing diverse titles to compete fairly, genre categories are essential.

Current Gaming Award Categories

Prominent interactive entertainment events currently feature classifications covering Action, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Together, these award types successfully include a lot of ground, and you can find room accommodating various experiences.

Not so for puzzle games. No suitable classification appears to accommodate them. Think about these recent excellent titles, each quite distinct: the architectural riddles from a specific release, intense tile-matching from another release, and the sweetly sociological logic puzzles of a third title. Where could they possibly go within current classifications? Nowhere, that’s where.

Recognition Challenges

There are dozens of brilliant puzzle games launched regularly that have no home at major award shows, except when they manage to fit for categories like Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.

  • One classic puzzle game got overlooked completely in 2014
  • Another creative title received no nominations that year
  • A beloved organization game got ignored recently
  • Only a few logic titles scraped into niche award types

Significance of Puzzle Games

Frequently they represent modest productions, yet the craft behind logic titles holds tremendous importance. Famous handheld logic titles stand as most engaged experiences globally continuing this trend for an extended period.

The iconic tile-matching title rivals well-known building titles claiming status as best-selling game of all time; it additionally competes for best game of all time. Puzzle games are foundational for gaming as medium, and engaging across multiple categories.

The Solution and Justification

Logic titles wouldn't face this problem. You could fill a field of five interesting, varied, worthy titles every year with ease — actually, with challenge, since numerous excellent so many good games out.

And to reiterate, these are games that otherwise have no home in important events. Logic title developers are working at the challenging frontier of video game design, developing some of the purest expressions of gaming itself. Comparable to movie stunt professionals, they deserve recognition. We shouldn't delay generations.

CF
About the author

Cindy Fleming

A tech journalist and innovation strategist with over a decade of experience covering digital trends and startup ecosystems.

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